You have to craft everything you had on your boat again. Naturally, the food only spoils at the worst time imaginable.Īnd, as previously mentioned, if you die, you go all the way back to the beginning. Kara doesn’t like it, but it’s either that or letting food go bad on accident or waiting half a day for it to cook over a campfire. At the rate it spoils vs the length of time it takes to cook it, it’s better to eat it raw anyway. Cooking the meat doesn’t help too much either. Sure, these mushrooms have been growing on a tree for months now, but now that you’ve plucked them, they’re going to go bad in roughly 15 minutes. ![]() While you can bring food with you on the boat to keep your stamina up, food spoils incredibly quickly. If she gets too hungry, her health drops, etc. If her stamina gets too low, she gets hungry. But now, rowing for too long will affect her stamina. Kara could easily row with her oar to each of the islands. You can build a sail in the first Chapter, but it wasn’t needed all that much. The beasts are more dangerous aka larger, but the biggest significant is the distance between the islands. It’s the same story, albeit there are more challenges. It doesn’t take long to figure out that it’s often best to leave most animals alone, especially since the more dangerous ones are fairly easy to ignore. It’s super fun to lock onto a beast that is ignoring you, only to be smacked around by another one, the one you mean to be dodging. ![]() The game seems to lock onto an enemy at random, and I never could figure out how to change which enemy I’m targeting. Kara can only dodge if she’s targeting an enemy, which makes absolutely zero sense. ![]() One hit from a boar can do a lot of damage, and fighting and defending yourself is clunky at best. While it can take down a smaller boar with some ease, that’s certain to grab the attention of the other boars, and they aren’t always keen on taking this affront lying down. However, the grass sling is not very powerful, and it requires quite a few hits to take down a large boar. First, she will start with building a simple grass rope sling, which she can use to kill boars on the island for meat, bones, and skins. You’ll run around to find things to eat or collect to make new recipes so you can make better things and get more ideas for crafting recipes. And that’s pretty much how you’ll start each island adventure. As Kara gathers resources and lives off the land, so to speak, she will get ideas for recipes, from creating weapons to building storage to building boats.
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