![]() Golden spell book - Multiple random effects. Question mark - The next brick will turn into a building/furniture, either the wind mill, the tower or the piano. Fog - Topmost layer of your tower will have layers of fog blurring your vision. It's best to try to stuck them into gaps or you'll risk a collapse. This is especially notable at higher levels or in instable towers. Frost - The next bricks are made of ice and will slide easily. They're roughly twice as high and twice as broad, their physical weight increases respectively. Weight - The next bricks increase in size considerably. If you hit the bubble with another brick, the brick inside the bubble is released and will fall down. Bubble - The last placed brick will be caught in a bubble and move upwards. They'll drop it when you hit the brick with another brick. Ghosts - Ghosts will appear and pick up your last place brick attempting to throw it into the water. Balloon - A balloon will move upwards and slows down any bricks that touch it. The interval and direction of rotation is fix and can be anticipated. This one is exclusive to Survival - Auto rotate - The next brick will rotate by itself. Chains - You're unable to rotate chained bricks. Bushes - Plants will grow on top of the bricks to obstruct your view. ![]() Black magic spells: - Speed-up - Speed up the falling bricks. ![]() Must be in a survival match on Normal to be able to play. Lightning - Destroys the last placed brick. Tricky Towers - In the moonlight trophy 12,393 views Watch this video to see how to obtain 'In the moonlight' trophy. All affected bricks will act as one physical unit. Ivy - Ivy plants will tie up the nearby bricks once placed. Multi cement - Places a few bricks of concrete on top of your tower that remain immovable and can't collapse. Cement - Turns a single brick into concrete that remains immovable and can't fall. For the sake of this trophy, you only have to activate one of them, it doesn't matter which. There are two different isles depending on if you play Survival or Race mode. You need to lose at least one life to get it. Here's the list of all the spells: White magic spells: - Heart - Restores a life. The most difficult one to get is the " golden spell book" which is very rare and can only be achieved in a normal race, but you can somewhat increase your chances by falling behind and avoiding to use any other magic while the other player's tower grows closer to the finish line. The recommended way is to do this with a 2nd controller in a local versus mode but can be also done in online multiplayer. You'll find "black magic spells" only in the versus modes "Race" (normal or higher) and "Survival". The "white magic spells" are ones which help you build your own tower, while the "black magic spells" are ones which hinder the other player. Then, enter the Mountain Pass by clicking on the stone entrance.This is luck based and can be somewhat difficult to achieve. When you've confirmed that you're ready to go, save your game and heal up. You will be able to survive it somewhat with torches, but the Spider Lyre is necessary for progression. If you don't have a solution to the Curse, being in the Shadow-Cursed Lands will slowly eat away at the health of your party. This can either be done by killing her during the quest to save Halsin, by siding with her, or even romancing her and getting the Lyre as a gift. The main one that you'll have access to right now is the Spider Lyre, which comes from Minthara. One of the most important things to consider before heading into the Mountain Pass is whether you have a solution to the Shadow Curse in the Shadow-Cursed Lands in order to survive the journey to Moonrise Towers. You can see the location on the map below- it's not by the main Goblin Camp, but by the smaller encampment at the entrance to the main one in the Temple. The entrance to the Mountain Pass can be found either to the east of the Goblin Camp or along the stone bridge to the west of Risen Road.įor the sake of simplicity, we'll be entering via the Goblin Camp entrance.
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